Welcome to the second edition of Siege Intel Report! In this series, we’re going to analyze Siege content released by Ubisoft which may have slipped your eyes. We went back and analyzed all of the released content and compiled a list for you. Sit back and enjoy our recent findings in Siege Intel Report #2
Yesterday the official Rainbow Six site got a makeover and I found a hidden code with some Alpha stats for the player. The sign up for the closed alpha is now closed, we can expect the closed alpha soon. They will track the following in the closed alpha: Level Clearance Kills and deaths Time played The code will result in the following image (avatar is default): Follow us on Twitter for the latest Rainbow Six...
Rainbow Six Siege media will be released today and we’ll gather them all here! Gamespot article and video PC Gamer article and video IGN article and video Gameinformer article Gamerant article Gamesradar video Spaziogames.it article and video (Italian) Jeuxvideo.com Video (French) Youtuber Jackfrags Youtuber Rechyyy Youtuber PietSmiet (German) Youtuber NukemDukem Youtuber Aiekillu (French) Youtuber Ready up Live Community member...
Early today Ubisoft Germany announced on twitter that Ubisoft will live stream from the closed alpha of Rainbow Six Siege at 2 PM EST / 8 PM CEST. You can watch the live stream on their official twitch channel. Expect loads of info from Siege today, we’ll gather all the articles and videos in one huge news post!
Phillipe A. Ménard tweeted the following today: According to his Linkedin profile, Mr. Ménard is a scriptwriter at Ubisoft Montréal currently working on Rainbow Six Siege. This could indicate that the single player story in Siege is finished along with the audio dialogs. Ubisoft has told us next to nothing regarding the single player campaign so far. Be sure to follow us on...
We talk to Raven Shield designer Mike McCoy about Demons, Ubisoft Montreal, Red Storm and Raven Shield!
Reddit user j_dirty posted an image from Gamestop, stating that you are guaranteed a spot in an upcoming closed beta for Rainbow Six Siege if you pre-order. Note that this is not the same as the recently announced closed alpha. The closed beta will be available on Xbox One, Playstation 4 and PC. Update: Ubisoft has officially announced the closed beta. You can enter your pre-order code or sign up for the waiting list here Be sure to...
Today, Reddit user Rekinz posted up some screenshots from the French site www.jeuxvideo.com. The screenshots are taken from an 11 minute long video, but it has been taken down at this time. The video was titled “Turbulence at 30,000 feet”. Could this be a return of the icon 747 map from Rogue Spear? Updated: Reddit user t_n_x has posted additional screenshots from the video revealing a lot...
Russian hackers, Official and Unoffical SDKs, modding Raven Shield into a Mario game, it’s all in our exclusive .Twi interview!
Welcome to the first edition of Siege Intel Report! In this series we’re going to analyze Siege content released by Ubisoft which may have slipped your eyes. We went back and analyzed all of the released content and compiled a list for you. Sit back and enjoy our recent findings in Siege Intel Report #1
The latest reports from social media indicate that various YouTubers have been invited to Ubisoft Montreal to test Rainbow Six Siege. This includes Jackfrags from the UK, rechyyyy and DenisHartwig from Germany. We’ll keep you updated once they release their recordings!
Ubisoft has opened up signups for the closed alpha testing of Rainbow Six Siege on PC only. You’ll need a Uplay account and the closed alpha is only for North-America and Europe. You can sign up by clicking The FAQ can be found here
Rainbow Six: Siege by Elastic from Patrick Clair on Vimeo. Patrick Clair from Elastic.tv has created a short animated Rainbow Six Siege teaser for Ubisoft.
Gamespot takes on the issue of how to handle the hostage rescue game mode in Siege.
This time Ubisoft has taken a question from the community and gameplay programmer Adam Crawley gives us an insight as to how the recoil is implemented in Rainbow Six Seige. Check out the latest intel here.
Rainbow Six Siege dives into the adapting the cover system for a dynamic environment. Learn more about the 3 golden rules here.
This entry focuses on the defending team and their tools. Read more on how to utilize them properly to your advantage here.
This week’s entry focuses on the tools the attacking team disposes. Check out the early prototype designs in the latest blog entry here.
In the third entry of Behind The Wall, we’ll learn more about the game designers Chris Lee and Andrew Witts. Get their thoughts on how it is to work on a Rainbow Six game and what challenges they face every day. Behind The Wall #3 Q&A With Game Designers
Creative director Xavier Marquis on Rainbow Six Siege updates us on the hostage mode showcased in the E3 2014 demo. Read more here.
Ubisoft has released the first dev blog from Behind The Wall titled “Why We Chose the No Respawn Rule”. Read what game designer Chris Lee has to say on the subject and how it affected the gameplay here.
Ubisoft is introducing a new developer blog series called “Behind The Wall” where they’ll showcase what the team is working on. We’ll see early prototypes, concept arts, design documents and the reasoning behind the decisions. Rainbow Six Siege is currently in pre-alpha. Click here to read and watch the video from Ubisoft.